General (8)


VS Code Flat Mac Icon

I got bored again and had nothing better to do than make another flat icon so heres one for VS Code, this time following the Itunes style where the the colors are “inverted”, so the white is inside and the gradient is the border. Check it:

If you want the ICNS or full size png you can download it here:




Flat Icon for Autodesk Maya

I was bored and the square icon of maya is hideous and doesn’t fit at all, so I made my own 😀

It follows the circle, white border, flat, gradient theme of Apple icons that come in Sierra like these:

If you want it, I have attached the ICNS and PNG files straight out of my editor:




ISD: February Summary

Purpose: Begin work on a new VR game idea surrounding boats and pirates and stuff.

Projects/Skills:

  1. Virtual Reality concept
  2. Virtual Reality controls
  3. Boat physics coding
  4. Boat/Raft Concept Design
  5. Raft model and UV texturing
  6. Wheel model and UV texturing

Project Progression Summary & Reflection: Making this VR game is a big tackle for me as its only my second VR project, but I think its going magnificent so far. Modeling the raft and wheel has gone great, and they look exactly like my concept. Also, the boat physics combined with VR are super realistic and function exactly like I wanted them to. I also wanted to make it so you can grab the steering wheel and steer the boat, but its still pretty buggy and unfinished due to some coding errors. Overall, I am about 5% done with this game but its already a playable demo of some amazing sea physics and feels super cool when you actually play it IRL.

For modeling the raft and wheel, I used Autodesk Maya 2017, Student Edition. I got my inspiration from a simple online game called http://krew.io. It consists of a somewhat low poly render of two logs and some planks, held by metal. Its literally a raft. Lookee:

To texture the raft, I used Paint.net (http://getpaint.net). Its easier for me as I have much more experience with it than Photoshop, and its overall faster. All I had to do was go in maya to the UV Editor and go to UV -> UV Snapshot, and then export it as PNG, and edit that file. The final texture looks like this:

Its my first time UVing something and it turned out really good! I followed a similar process to make a steering wheel, which was much easier. Just circles and the UV was also pretty much circles. I got my inspiration from a Google image seen in the background 😛

Ironically, I created my own texture for the wood.

Lastly, I used Unity3D Game engine combined with the SteamVR plugin to put it all together. My game so far is pretty simple SteamVR assets for the camera and hands, as well as some coding to make the raft float realistically. The water is a default Unity3D asset. This is what it looks like so far from an outside view. You can just float around and even rotate the raft using the wheel but thats where it gets buggy.

In conclusion, VR is super hard, but super rewarding. I hope to keep working and finishing this game fully as its super cool, and I have just entered the brink of what is possible with VR.




Nexus 6P model

For my game I need a phone so that I can create a text messaging scene, so I just replicated my phone quickly. I used 3 reference images and basic UV imaging using Paint.net… and it looks pretty good! Check it out:

Let me know if you would like the model, I would be glad to share it!




2016 round up

2016 has been a wild year, so I wanted to share what I accomplished so far; in chronological order..

Maya To SVG

  • Export Maya curves to SVG for Laser cutting / etc..

Adminless Fonts

  • Give regular users the ability to install fonts in Windows

A* Pathfinding

  • Simple test for my friend, shows off pathfinding with HTML5 Canvas

TSA 2017 Game Concept / Design

  • Initial work and concept for TSA 2016 Game Design

More to come until new years…




Export Maya curves to Illustrator

Do you have a laser cutter?

Are you good at 3D Modeling in Autodesk Maya?

If you answered yes, then Maya To SVG is the perfect tool for you!!

Maya To SVG

Maya To SVG is a simple script I made for Autodesk Maya that will let you export any curves into cuttable SVG format for a laser printer. Is is in major version 1 right now so it is not the prettiest, but it has an installer and is pretty much usable 100%. It looks something like this:

capture

To use it just select a curve and then put in your width, height of the board you will cut, choose your units, choose if you are going to fit to page or otherwise put a scale ratio, and press export. Whichever directory you choose will then contain an SVG file which you can open in Illustrator, or straight in your laser cutter software and cut it out on any material!

Installing

To make life simple, I created an installer for Maya To SVG which will put it straight onto your Maya shelf. All you have to do is download the corresponding installer for your OS here: https://github.com/Stasadance/MayaToSVG/releases/latest, No admin required! Then just run the exe or .app based on your OS and it should look like this:

capture

All you have to do is click install, and when its done it will say 100%! If you experience any problems, please leave a comment or DM me on twitter and I will help you ASAP 🙂




Add fonts as a regular user in Windows

Recently one of my teachers asked me to create a program that will let standard users on his computers install fonts for their artistic needs. Sounds simple enough.. right? The OS at hand was Windows 7 Enterprise. I had an idea in mind to edit the registry or add a Windows policy that will let me do such a thing, so I created a batch script. The first thing I needed to do was get admin rights. Hmm….

Admin Access In DOS

Thanks to Eneerge @ https://sites.google.com/site/eneerge/scripts/batchgotadmin, I was able to implement a simple vbs script that will execute my whole batch script as an administrator. It looks something like this..

:RequestAdminElevation FilePath %* || goto:eof
setlocal ENABLEDELAYEDEXPANSION & set "_FilePath=%~1"
if NOT EXIST "!_FilePath!" (echo/Read RequestAdminElevation usage information)
set "_FN=_%~ns1" & echo/%TEMP%| findstr /C:"(" >nul && (echo/ERROR: %%TEMP%% path can not contain parenthesis &pause &endlocal &fc;: 2>nul & goto:eof)
set _FN=%_FN:(=%
set _vbspath="%temp:~%\%_FN:)=%.vbs" & set "_batpath=%temp:~%\%_FN:)=%.bat"
fltmc >nul 2>&1 || goto :_getElevation
(if exist %_vbspath% ( del %_vbspath% )) & (if exist %_batpath% ( del %_batpath% ))
endlocal & CD /D "%~dp1" & ver >nul & goto:eof
:_getElevation
echo/Requesting elevation...
echo/Set UAC = CreateObject^("Shell.Application"^) > %_vbspath% || (echo/&echo/Unable to create %_vbspath% & endlocal &md; 2>nul &goto:eof)
echo/UAC.ShellExecute "%_batpath%", "", "", "runas", 1 >> %_vbspath% & echo/wscript.Quit(1)>> %_vbspath%
echo/@%* > "%_batpath%" || (echo/&echo/Unable to create %_batpath% & endlocal &md; 2>nul &goto:eof)
[email protected] %%errorlevel%%==9009 (echo/^&echo/Admin user could not read the batch file. If running from a mapped drive or UNC path, check if Admin user can read it.)^&echo/^& @if %%errorlevel%% NEQ 0 pause >> "%_batpath%"
%_vbspath% && (echo/&echo/Failed to run VBscript %_vbspath% &endlocal &md; 2>nul & goto:eof)
echo/&echo/Elevation was requested on a new CMD window &endlocal &fc;: 2>nul & goto:eof

This huge script is put at the bottom or invoked using call and then putting call :RequestAdminElevation "%~dpfs0" %* || goto:eof anywhere before your admin-requiring code begins.

Giving Users group full control

To allow regular users (conveniently named Users in Windows) to add fonts, the Users group in Windows just has to own the fonts folder in everyway possible. I accomplished this with a set of commands that require admin:

attrib -r -s C:\Windows\Fonts 
takeown /f C:\Windows\Fonts /r /d n
cacls C:\Windows\Fonts /e /t /g Users:C
cacls C:\Windows\System32\FNTCACHE.DAT /e /t /g Users:C

But this alone was not enough. There was one more step. The registry itself “owns” the Fonts folder in Windows, so you have to give the Users group permissions there too. Batch alone cannot do this.

SetACL.exe

With the help of a tool called SetACL, I was able to add this line SetACL.exe -on "hklm\Software\Microsoft\Windows NT\CurrentVersion\Fonts" -ot reg -actn ace -ace "n:Users;p:full" to give the Users group full permissions over the registry key that handles Fonts. A reboot later.. and anyone could easily add their own awesome fonts!

Download

You can see my full tool here on GitHub: Adminless-Fonts, or download yourself the latest release of it here: Latest Release




Hello World

Hello World!

Hello World!

Hello World!

Hello World
Hello World!