SVG Exporter Concept Design

Recently I am re-hauling an old tool that I made called MayaToSVG, I am changing language to Python and also pretty much making it cleaner and re-doing what I could not do last year, I was still a newb at this Maya coding scene. I am also re-branding it as a general purpose tool to export curves as SVG’s so it is now called “SVG Exporter”. The first step is to get a concept of what I am making so that I can just sit down and do it, and have a goal. Check it out:

Here it is 5% completed. Going good so far. I am using formLayouts for the positioning and just basic math to calculate 50% – 50% of the controls for centering. Check it:

More to come when I finish the UI! 😀